

SpongeBob, an employee of the Krusty Krab restaurant, wins the "Employee of the Month" award again, making him "Employee of the Year". But along the way many unexpected things happen, such as a storm hitting while on the bus to Neptune's Paradise and sending them into Rock Bottom. The story focuses on SpongeBob "winning" two tickets to Neptune's Paradise, a theme park. Several videotapes are hidden throughout the game locating them unlocks special footage of the game's development. Animated cutscenes begin and end each level, and subsequently become available for viewing on the game's main menu. The player can also access a map of the current chapter. A treasure chest acts as an inventory for the player's items, which frequently must be combined to proceed forward. Gameplay consists of the player accomplishing various tasks and collecting items for citizens of Bikini Bottom. His extensive collection is an excellent example of the merging of work and play, and will encourage us all to remember that "Play is our brain's favorite way of learning.Employee of the Month is a point-and-click adventure game in which the player controls SpongeBob SquarePants. Warren Buckleitner, the editor of "The Children's Technology Review" and a doctor of educational psychology, has donated a representative sample of educational software games, as well as general PC video games. The possibilities for the future seem limitless, and "gamers" eagerly await the release of advanced consoles and new game titles. The games they play are a unique combination of technology and graphic art, and game developers have continually pushed the limits of design to create exciting new settings and cutting-edge graphics. They still play in their home or dorm room with friends, but increasingly they play online as well. Today, players are boys and girls, men and women, both young and old. The gaming world was once populated primarily by pre-teen and teenage boys, often huddled around televisions in each other's living rooms.

In the nearly four decades since the release of the Magnavox Odyssey, home video game consoles have become a significant part of American culture and the industry has grown into a multi-billion dollar enterprise. It all began with Ralph Baer, the "Father of TV Games." His ideas ushered in a new era of electronic entertainment and sparked the home video game revolution.
